Free Reproducibles
Mastering Digital Literacy
Teach your students to thrive both academically and in their personal lives in the 21st century. Understand the purpose and importance of digital literacy, and learn the value of digital, media, and global awareness. The authors provide practical, easy-to-implement strategies for incorporating digital literacy into the school curricula.
Benefits
- Merge digital media with traditional instruction to create a classroom for 21st century learners.
- Access research-based tips, strategies, and tools to implement digital technology into teaching practices.
- Learn to select, align, and connect video games to unit plans.
- Build a website shell, populate it with educational features, and create a social network for students.
- Foster collaboration, creativity, initiative, and engagement, while equipping students with the desire to steer their own learning.
TABLE OF CONTENTS
Chapter 1: Digital Masters: Becoming a Blogmaster, Annotexter, or Web Curator
Chapter 2: Six Curriculum Actions for Developing Digitally Literate Learners
Chapter 3: Notes From the Revolution: Peer-Driven Social Learning Communities
Chapter 4: Gaming as a Literacy: An Invitation
Chapter 5: The Classroom Website: A Marketplace for Learning
SUGGESTED RESOURCES
- 3D GameLab Online Teacher Camps
- 4Teachers
- Adobe Connect
- Android Developers
- AppDesigner
- Apple Developer
- Apps on Facebook Overview
- Assign-A-Day
- Blendspace
- Blogster
- Buck Institute for Education
- Classroom 2.0
- Classroom Management Game
- ClassTools
- Cool Classroom and Educator Pages
- Connected Principals
- ConnectSafely
- Content Generator
- Crimes Against Children Research Center
- Curriculum 21 Clearinghouse
- E-Rate
- Edmodo
- Edcamp
- eduScapes
- Entertainment Software Rating Board
- Famous Inboxes
- Free Rice
- The Future of Education
- Games in Education
- Games in Education Resources
- Gapminder
- Globaroria
- Global Education Conference
- Gmail
- Google Apps Platform
- Google Art Project
- Google Calendar
- Google Hangouts
- Google Maps
- Google Sites
- HERE
- High Tech High
- Hot Potatoes
- InstantPresenter
- Interactive Solar System
- ISTE Unplugged
- Joystiq
- KAYAK
- Khan Academy
- Learning Village
- Library of Congress
- Lightspeed Systems
- Little Bird Tales
- LSA Games
- Lucidchart
- MinecraftEdu
- Minecraft in School
- Mobile App Maker by Conduit
- Museum Box
- National Center for Missing and Exploited Children
- National Conference of State Legislatures
- National Cyber Security Alliance
- National Geographic EarthPulse
- National Library of Virtual Manipulatives
- NetSmartz Workshop
- New York Public Library's Biblion
- Newspaper Map
- NoteApp
- OpenDNS
- Padlet
- Plotbot
- PodBean
- Poodwaddle World Clock
- Prezi
- Quia
- Read, Write, Rock!
- Sandy Whiteford 6th Grade Science
- Schoology
- ScreenFlow
- Serious Game Classification
- SimCityEDU
- Skype
- The Story and Game Academy
- StopBullying
- Storybird
- SuperKids
- TeachHUB
- Through the Glass Wall
- TodaysMeet
- US Department of Defense Education Activity
- Visual Thesaurus
- Vocabulary
- VoiceThread
- Web 2.0 Labs
- WebEx
- Weebly for Education
- Wikispaces
- Wikipedia
- Windows Phone AppStudio by Microsoft
- WolframAlpha
- WordPress
- World Village
- Worldmapper
- WoW in School: A Hero's Journey
- WoW Insider
- Yola
- ZooBurst