Free Reproducibles
Bring Your Own Device
Engaging Students & Transforming Instruction
Utilize technology to put students at the center of learning. This book shows educators how to incorporate students' personal technology tools (cell phones, iPads, and laptops) into instruction. BYOD allows students to be active participants in their learning and helps teachers give them an authentic education that equips them with the skills required to be college, career, and citizenship ready.
Benefits
- Discover the benefits of BYOD.
- Learn eight key steps for planning BYOD.
- Foster a technology-friendly culture that respects the role of technology in teaching and learning while giving voice to all stakeholders.
- Access reproducible surveys, checklists, and other tools to support BYOD implementation and supervision.
- Read accounts of US school districts that have successfully implemented BYOD.
TABLE OF CONTENTS
Chapter 1: Learning on Demand and BYOD
Chapter 2: Planning BYOD in Eight Steps
Chapter 3: Choosing Models for BYOD Professional Development
Chapter 4: Building a Culture of Teaching and Learning With BYOD
Chapter 5: Enhancing Teaching, Learning, and Assessment With BYOD
Chapter 6: Monitoring and Evaluating the Culture of BYOD in Schools
REPRODUCIBLES
- BYOD Infrastructure List
- BYOD Planning and Implementation Checklist
- Chapter 1 Technology Target, Tool, Task, and Tweet
- Chapter 2 Technology Target, Tool, Task, and Tweet
- Chapter 3 Technology Target, Tool, Task, and Tweet
- Chapter 4 Technology Target, Tool, Task, and Tweet
- Chapter 5 Technology Target, Tool, Task, and Tweet
- Chapter 6 Technology Target, Tool, Task, and Tweet
- Sample Survey to Determine Professional Development Needs
SUGGESTED RESOURCES
Chapter 1
Backchanneling Resources
TodaysMeet Resources
- TodaysMeet
- Brent @ EdTech.tv, "TodaysMeet for Classroom Backchannels”
- Katie Grizzard, "Socratic Circles With a Technology Twist”
Chapter 2
Edmodo Resources
- Edmodo
- Edmodo, "Create a Group (Teacher)”
- HawthornTech73, "Setting Up Classes on Edmodo”
- Kristin Parone, "Edmodo in the Early Elementary Classroom”
Chapter 3
Animoto Resources
- Animoto
- Animoto, "How Do I Get Started?”
- Jordan Stewart, "Animoto in the Classroom”
- Kip Glazer, "How to Use Animoto in a High School Classroom”
Chapter 4
Twitter Resources
- Common Craft, "Twitter in Plain English”
- Edu Slam, "EduSlam Episode1: Twitter in the Elementary Classroom With Karen Lirenman”
- MissSpink3, "Twitter in the Classroom”
Chapter 5
Kahoot! Resources
- Kahoot!
- Kahoot! Blog
- Tech in 2, "How to Use Kahoot! in the Classroom”
- Tim Smith, "Kahoot! Gamify Your Class”
Tools for Checking for Understanding
Chapter 6
School District BYOD Webpages
- Fairfax County Public Schools, Fairfax, VA
- Forsyth County Schools, Cumming, GA
- Hanover Public School District, Hanover, PA
- Katy Independent School District, Katy, TX
- Napa Valley Unified School District, Napa, CA
- Oak Hills Local School District, Cincinnati, OH
- York County School Division, Yorktown, VA
Socrative Resources
- Socrative
- Clair Plumley, "Using Socrative to Create More Beginnings and Endings in a Classroom Lecture”
- Technology for Teachers and Students, "Socrative 2.0 New Version Free Clicker System 2014 Tutorial”
Tools for Assessing Students